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Waking Hour

The mod team for project Rise.

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Essentials

  • Introduction
  • Contact & Communication
  • Mod Overview

Game Design

Planning & Milestones
  • Planning
  • First Stage
  • Media Release 2

User Interface
  • HUD
  • Controls
  • Quickchat
  • In Game Voting

Mechanics and Features
  • Skiing
  • Jetpack and air control
  • Weapons
  • Armors
  • Radar
  • Packs
  • Bases
  • Catapults
  • Power systems (solar, generator
  • Inventory stations
  • Resupply stations
  • Turrets
  • Mines
  • Force fields
  • Interactive elements (switches etc.)
  • Vehicles
  • Game Modes
  • Style Points System
  • Trick Shots (disc jump etc.
  • Team Balance (automatic)

Level Design
  • Map Ideas
  • Maps
  • Map themes

Wiki

  • What is a Wiki Site?
  • How to edit pages?

  • Site members
  • Recent changes
  • List all pages

  • Site Manager

Page tags

todo

Add a new page

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List All Pages

Armors

Bases

Catapults

Contact

Contact & Communication

Controls

First Stage (LT)

Force Fields

Game Modes & Game Rules

How To Edit Pages - Quickstart

Hud

In Game Voting

Introduction

Inventory Stations

Jetpack and air control

Jetpack And Air Control

Join This Site

List All Pages

Manage Site

Map Ideas

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