Table of Contents



Turrets are supposed to be for defense purposes only. Some are fixed to the base, smaller ones are deployable. Being deployable of course means they can be sneakily used in offense as well.

Classes: All.

Function: Targets enemies only, but will hit you if you cross the line of fire.
Deployable ones are picked up from base docks, or from being dropped by a killed enemy. This are much smaller and less powerful than base fixed ones.
They have a fixed radius of detection, and a fixed fire rate / damage.
Base turrets have a shield and health, deployable health only.
Base turrets are linked to power systems.

Team specific: Yes
Dropped deployable (on killed) becomes team neutral.

Form: Refer to concept art.

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